Get Rotation
Scene
Scene2D

The Get Rotation Node.
Get Rotation returns the
,
, and
rotation of an Object in a Scene.
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Object ID | ObjectID | The ID of the target Scene Object whose Rotation values one wishes to return. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Rotation | Vector3 | A 3-dimensional vector that contains the Rotation components measured in Euler angles along the , , and axes of the target Scene Object. |

The Get Rotation Node.
Get Rotation returns the
Rotation
value of an Object in a Scene2D.Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Object ID | ObjectID | The ID of the target Scene2D Object whose Rotation value you wish to return. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Rotation | Float | A Float that contains the Rotation value of the target Scene2D Object. |
Last modified 4mo ago