Get Rotation
This Node has different versions for Scenes and Scene2Ds. Find in the tabs below the documentation for both versions.
See Also
External Links
Rotation on Wikipedia
Last updated
Get Rotation returns the , , and rotation of an Object in a Scene.
Input | Type | Description |
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Output | Type | Description |
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Input | Type | Description |
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Output | Type | Description |
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Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Scene Object whose Rotation
values one wishes to return.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Rotation
Vector3
A 3-dimensional vector that contains the Rotation
components measured in Euler angles along the , , and axes of the target Scene Object.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Scene2D Object whose Rotation
value you wish to return.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Rotation
Float
A Float that contains the Rotation
value of the target Scene2D Object.