Get Rotation
Last updated
Last updated
This Node has different versions for Scenes and Scene2Ds. Find in the tabs below the documentation for both versions.
Overview
Get Rotation returns the , , and rotation of an Object in a Scene.
Scope: Scene, Function, Prefab.
Inputs
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The ID of the target Scene Object whose |
Outputs
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| Vector3 | A 3-dimensional vector that contains the |
Rotation on Wikipedia