Get Translation
Last updated
Last updated
The Get Translation Node takes a language and a key as input and outputs the appropriate translation. The language and key should be of those referenced in the .local
file provided in the Project Settings.
Scope: Project, Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Language
String
The desired language the user wishes to translate to.
Key
String
The desired key the user wishes to get the translation for.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Translation
String
The outputted translation of the key in the desired language.