# On Mouse Button Up

## Overview

![The On Mouse Button Up Node with Object Base and Left Button.](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-a502fe2f8757587bf7d8ceacae6e5e67c11acbee%2Fonmousebuttonupnode20241.png?alt=media)

![The On Mouse Button Up Node with Screen Base and Left Button.](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-315be999518dc4304f4844d4a09605354553e74b%2Fonmousebuttonupnode20241screen.png?alt=media)

**On Mouse Button Up** is an **Event Listener** **Node** used for executing a **Logic Branch** when a mouse button is released, either on a particular **Object** or anywhere in the **Screen**.

The **Attributes** allow the user to choose which mouse button will trigger the **Event** and whether the `Event Base` is a specific **Object** or the entire **Screen**.

[**Scope**](https://docs.incari.com/incari-studio/overview#scopes): **Scene**, **Prefab**.

## Attributes

![The On Mouse Button Up Node Attributes.](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-35b12573d8bfb98aabe30fea215dad52a7b59591%2Fonmousebuttonupattributes_new1.png?alt=media)

### Button

| Attribute      | Type          | Description                                                                        |
| -------------- | ------------- | ---------------------------------------------------------------------------------- |
| `Mouse Button` | **Drop-down** | Whether the left, middle, or right button of the mouse will trigger the **Logic**. |

### Event Base

| Attribute    | Type          | Description                                                                                                                        |
| ------------ | ------------- | ---------------------------------------------------------------------------------------------------------------------------------- |
| `Event Base` | **Drop-down** | Whether the **Logic** will be triggered when the mouse button is pressed on a particular **Object** or anywhere in the **Screen**. |

## Inputs

Note: **Input Sockets** only available when `Event Base` is set to `Object`.

| Input           | Type         | Description                                                                        |
| --------------- | ------------ | ---------------------------------------------------------------------------------- |
| `Object ID`     | **ObjectID** | The **Object** in which releasing a button triggers the **Logic Branch**.          |
| `Subscribe` (►) | **Pulse**    | An **Input Pulse** that needs to be triggered to start listening to the **Event**. |

## Outputs

| Output             | Type         | Description                                                                                                                                                                                                |
| ------------------ | ------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse**    | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution.                                                                     |
| `Object ID`        | **ObjectID** | The **Object ID** of the **Object** where the mouse button was released. If there is no **Object** on that part of the **Screen**, the output is the **Object ID** `00000000-0000-0000-0000-000000000000`. |

## See Also

* [**Events**](https://docs.incari.com/incari-studio/toolbox/events)
* [**Mouse**](https://docs.incari.com/incari-studio/toolbox/events/mouse)
