On Lottie Stop
Last updated
Last updated
On Lottie Stop is an Event Listener Node used for executing a Logic Branch when a Lottie is stopped.
Note that this Node gets triggered when a Lottie animation is forced to stop. For executing a Logic Branch when a Lottie animation finishes, use On Lottie Finish.
Scope: Scene, Prefab.
What is a Lottie? on LottieFiles.
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Object ID
ObjectID
Lottie Sprite that triggers the Logic Branch when stopped.
Subscribe
(►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Object ID
ObjectID
The Lottie Sprite received as Input.