Get Translation
Last updated
Last updated
The Get Translation Node takes a language and a key as input and outputs the appropriate translation. The language and key should be of those referenced in the .local
file provided in the Project Settings.
Scope: Project, Scene, Function, Prefab.
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| String | The desired language the user wishes to translate to. |
| String | The desired key the user wishes to get the translation for. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | The outputted translation of the key in the desired language. |