On-Screen Keyboard Get Input
Last updated
Last updated
The On-Screen Keyboard Get Input Node returns the input from the On-Screen Keyboard.
Scope: Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
| ObjectID | The target Object. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The ID of the target Object. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | The input from the On-Screen Keyboard. |