Stop ImageSequence
Overview

The Stop ImageSequence Node ends an ImageSequence already playing during a session.
Scope: Scene, Function, Prefab.
Attributes

Attribute
Type
Description
Object
ObjectID
The target Object.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
See Also
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