Create Object
Last updated
Last updated
The Create Object Node creates Scene Objects of a chosen Object Type.
In the Attributes, the Object Type for the new Object can be chosen. The outputs are the ObjectID of the newly created Object and a Bool value indicating whether the creation of the Object was successful or not.
Scope: Project, Scene, Function.
Attribute | Type | Description |
---|---|---|
| Drop-down | The Object Type of the newly created Object. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | ObjectID of a Group that the newly created Object will be part of. |
| Bool | Whether the newly created Object will be 2D or 3D. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| ObjectID | The unique generated ObjectID of the newly created Object. |
| Bool | Whether the operation of creating the desired Object was successful or not. |