Set Dropdown Options

Overview

The Set Dropdown Options Node sets a Dropdown Object's Options using an Array. These Options are the Strings that act as the Dropdown Object's choices, thus the Array should only consist of Strings.

Please note that when using the Set Dropdown Options Node on a Dropdown Object that already has Options, the Node's Options will override what was already there and will completely replace them.

Scope: Scene, Function, Prefab.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The Dropdown Object whose Options will be set.

Options

Array

The Options of the inputted Dropdown Object to be set.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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