Get Screen Keyboard Layout
Last updated
Last updated
The Get Screen Keyboard Layout Node outputs the layout of an On-Screen Keyboard, which has to be given as an input either in the Input Socket or the Attributes.
Scope: Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
| ObjectID | On-Screen Keyboard whose layout you wish to obtain, if none is given in the Input Socket. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | On-Screen Keyboard whose layout you wish to obtain. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | Layout of the On-Screen Keyboard received as input. |