Get Children
Overview
The Get Children Node returns an Array of all the children Object IDs of an Object. If an Object has no children, an empty Array is returned.
Scope: Scene, Function, Prefab.
Attributes
Attribute | Type | Description |
---|---|---|
| ObjectID | Sets the parent Object whose children Object IDs will be returned, if one is not provided in the Input Socket. |
Inputs
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | Sets the parent Object whose children Object IDs will be returned. |
Outputs
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| Array | Returns an Array of the children Object IDs. |
See Also
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