Get Media Progress
Last updated
Last updated
This Node can be used to navigate to a particular point of a Media Object. It has three different versions depending on the Format
chosen. Find in the tabs below the documentation for all versions.
The Get Media Progress Node returns the partial duration of time that has progressed out of a Media Object’s temporal entirety in either Frames
, Seconds
, or a Percentage
.
Scope: Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Format
Dropdown
The desired format of the time segment. It can be either Frame Number
, Percentage
, or Seconds
. Here, Frame Number
is chosen.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the desired Media Object.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Frame Number
Int
The returned partial duration of time in frames, only if Frame Number
is selected in the Attributes.
Format
Dropdown
The desired format of the time segment. It can be either Frame Number
, Percentage
, or Seconds
. Here, Percentage
is chosen.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the desired Media Object.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Percentage
Float
The returned partial duration of time as a percentage, only if Percentage
is selected in the Attributes.
Format
Dropdown
The desired format of the time segment. It can be either Frame Number
, Percentage
, or Seconds
. Here, Seconds
is chosen.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the desired Media Object.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Seconds
Float
The returned partial duration of time in seconds, only if Seconds
is selected in the Attributes.