On Scene Loaded
Last updated
Last updated
The On Scene Loaded Node is an Event Listener Node used for executing a Logic Branch when the chosen Scene has loaded.
Scope: Project, Scene, Function.
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| SceneID | The ID of the chosen Scene that when loaded, triggers the Logic Branch. |
| Pulse | An Input Pulse that needs to be triggered to start listening to the Event. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |