Get Position
Last updated
Last updated
Get Position returns the position of an Object in a Scene. The Object ID is given as input to the Node.
Scope: Scene, Function, Prefab.
Position (geometry) on Wikipedia.
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Object
ObjectID
The target Object, whose Position
you wish to return, if one is not provided in the Object ID
Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Position
you wish to return.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Position
Vector3
A 3-dimensional Vector that contains X, Y, and Z positions of the target Object.