Get Position
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This Node has different versions for Scenes and Scene2Ds. Find in the tabs below the documentation for both versions.
Get Position returns the , , and positions of an Object in a Scene.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Scene Object whose Position
you wish to return.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Position
Vector3
A 3-dimensional Vector that contains the , , and positions of the target Scene Object.
Position (geometry) on Wikipedia.