Stop Animation
Last updated
Last updated
Stop Animation is an Animation Node used to stop an Animation already playing. It receives as input the Instance ID of the Animation to be stopped.
Scope: Scene, Function, Prefab.
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| InstanceID | The Instance ID of the Animation to be stopped. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |