The Pause Video Node can be used to pause a video file already playing during the session. This can be specified through the file library to the right, or as an Object already in use from a Scene.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
The ID of the target Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Play Video
Stop Video
Seek Video
Is Video Playing
Last updated 3 years ago