Get Screen Keyboard Layout
Last updated
Last updated
The Get Screen Keyboard Layout Node outputs the layout of an On-Screen Keyboard, which has to be given as an input either in the Input Socket or the Attributes.
Scope: Scene, Function, Prefab.
Object
ObjectID
On-Screen Keyboard whose layout you wish to obtain, if none is given in the Input Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
On-Screen Keyboard whose layout you wish to obtain.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Layout
String
Layout of the On-Screen Keyboard received as input.