Is Object 2D
Last updated
Last updated
The Is Object 2D Node returns a Bool, depending on whether the input Object is 2D or not.
Scope: Scene, Function, Prefab.
Object
ObjectID
The Object to be checked, if one is not provided in the Object ID
Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the Object to be checked.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
2D
Bool
Returns true if the Object is 2D, false otherwise.