Pause ImageSequence
Last updated
Last updated
Pause ImageSequence pauses an ImageSequence already playing during the session.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.