Pause Animation
Last updated
Last updated
Pause Animation is an Animation Node used to pause an Animation already playing. It receives as input the Instance ID of the Animation to be paused.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.