The Is Object 3D Node returns a Bool, depending on whether the input Object is 3D or not.
Scope: Scene, Function, Prefab.
Object
ObjectID
The Object to be checked, if one is not provided in the Object ID Socket.
Object ID
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the Object to be checked.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
3D
Bool
Returns true if the Object is 3D, false otherwise.
Is Object 2D
Last updated 3 years ago