On-Screen Keyboard Move Selection
Last updated
Last updated
The On-Screen Keyboard Move Selection Node moves the selection from a previous one using the Direction
Attribute, which is a Vector2.
This Node moves the selected On-Screen Keyboard Button in the Direction
across the X axis, the Y axis, or both. If the first element of the Vector2 (X-coordinate) is positive then it moves to the right, if it is 0 it doesn't move horizontally, and if it is negative it moves to the left. If the second element of the Vector2 (Y-coordinate) is positive then it moves down, if it is 0 it doesn't move vertically, and if it is negative it moves up.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object.
Direction
Vector2
The XY-coordinates for the desired Direction
.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object.
Direction
Vector2
A Vector2 that assigns XY-coordinates as input.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.