Set Rotation 2D
Overview

The Set Rotation 2D Node sets the degree of rotation of a 2D Object.
Scope: Scene, Function, Prefab.
Attributes

Attribute
Type
Description
Rotation
Float
The desired degree of rotation of the Object, if one is not provided in the Rotation
Socket.
Object
ObjectID
The target Object whose Rotation
you wish to set, if one is not provided in the Object ID
Socket.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Rotation
you wish to set.
Rotation
Float
The desired Float value you wish to set for the Object's Rotation
.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
See Also
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