Set Rotation 2D
Last updated
Last updated
The Set Rotation 2D Node sets the degree of rotation of a 2D Object.
Scope: Scene, Function, Prefab.
Rotation
Float
The desired degree of rotation of the Object, if one is not provided in the Rotation
Socket.
Object
ObjectID
The target Object whose Rotation
you wish to set, if one is not provided in the Object ID
Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Rotation
you wish to set.
Rotation
Float
The desired Float value you wish to set for the Object's Rotation
.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.