Get Rotation 2D
Last updated
Last updated
The Get Rotation 2D Node returns the degree of rotation of a 2D Object.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object whose Rotation
you wish to return, if one is not provided in the Object ID
Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Rotation
you wish to return.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Rotation
Float
The degree of rotation of the target Object.