List
Overview
List Objects model data as single-level list items in a Scene. It utilizes a model/view architecture whereby data added to an Incari Model File is presented as a List in the Scene.
Like any other Scene Object, we can manipulate its Transformation Attributes and adjust its Rotation Pivot.
List
Title
This is the optional text that you wish to appear as a header for your list. It works like an <h1>
tag in HTML.
Font Family
Font Family
allows you to select a generic font family (monospace
, serif
, sans-serif
) or add your custom font.
List Entry File
This takes a local .html
file, which defines a template for how each list item is displayed. You can create one by right-clicking in the Asset Manager and selecting Create asset
> List Entry
. This method will create a new .html
file, containing some example HTML text.
The way that we populate our list with content from our Model file is by creating placeholders, with the name of the corresponding Field, surrounded by double curly braces.
For example, let's say that we have a list of audio-books, with two fields: title
and author
.
In our List Entry File, we would have the following:
This would make our list items look something like this:
To read more about basic HTML, take a look at HTML basics by Mozilla.
Incari Model File
A Model File is where you define all the data for your list. Physically, a book has many different properties. It has weight, size, number of pages etc., but when thinking in terms of a Model, we are thinking of what properties we need to represent in our data. Going back to the audio-book example above, if we want to display two properties; the author and title of each audio-book, we create Fields for title
and author
.
Fields define a single aspect of each Record in a table and are displayed in columns. By double-clicking on the Field's header / label we can define the name that will be used as a placeholder in the List Entry File.
Records are entries in the table and contain the data itself. By adding Records, we add more rows to the Model, and therefore, the List.
Style File
Style File
references a .css
file, which contains style data for our List. The best way to create this file is by right-clicking in the Asset Manager and selecting Create asset
> List Style
. This creates a file, with all of the relevant IDs and classes already inside and ready to edit.
How to write CSS won't be discussed here, but there is an abundance of information online, such as Learn to style HTML using CSS by Mozilla.
Here are the pre-defined classes and IDs, to be used for styling Lists in Incari. As with all CSS, style attributes follow the "box model" principle, meaning that each element can be thought of as a box, in a box, in a box, etc.
body
- The tag which encompasses all of the elements.#list
- The ID for the container that contains the list elements, excluding the title..list-title
- The class for the list's title..list-not-active
- Like#list
, except that it adjusts the styling if the List is set to inactive..entry
- Individual rows generated from each of the Model's Records..entry-current
- Adds or overwrites attributes of the standard.entry
class if it is the current list item..entry-selected
- Adds or overwrites attributes of the standard.entry
class if it is the selected list item.
By adding a few CSS attributes, we can easily customize the appearance of the audio-book example.
Js File
The Js File
Attribute is a JavaScript programming language file that allows us to add complex features and create dynamic experiences for List Objects.
The Js File
can be created by right-clicking in the Asset Manager and selecting Create asset
> JavaScript File
. For more information about JavaScript, please visit the following website: JavaScript programming language.
In the illustration below, we replace a book in our audio-book List example using the Js File
Attribute.
In the JavaScript code above, the replaceBook
function allows us to replace any book in the audio-book List example by using its index. Furthermore, the color of the new audio-book entry is changed to red.
Generate List
Generate List
button automatically creates all internal .html,
.css
, .js
needed to render a List in a Scene. The rendered List can then be updated with a List Entry File, Model File, Style File and JavaScript File in the Attribute Editor.
Also, clicking the Generate List
button renders any update made to the Attribute files to the Scene.
Simulation
Prev
Prev
highlights the previous item in the List.
Next
Next
highlights the next item in the List.
Select
Select
selects an item highlighted in the List.
Style
Background color
The Background color
can be set by manually adjusting the HSB / RGBA values or input a Hex Code, using their corresponding Color Attribute.
Effects
Tint
The Tint
Attribute applies a color overlay to the List Object, thereby changing its appearance. The color overlay can be set by manually adjusting the HSB / RGBA values or inserting a Hex Code, using their corresponding Color Attribute.
Web Resource
Size
Size
determines the dimensions of the rendered List in the Scene. Lists are two-dimensional, therefore the z
Value doesn't have any effect.
Sprite
Sprite Attributes are documented in Sprite Object.
Advanced
Link resolution to size
The value of the Resolution
Attribute would be updated to be equal to that of the size
Attribute if the toggle is activated.
Resolution
The resolution of the displayed List.
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