Get Scale
Last updated
Last updated
Get Scale returns the scale of an Object in a Scene. The Object ID is given as input to the Node.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object, whose Scale
you wish to return, if one is not provided in the Object ID
Socket
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Scale
value you wish to return.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Scale
Vector3
A 3-dimensional Vector that contains the Scale
of the Object along its X, Y, and Z axes.
Scaling (geometry) on Wikipedia.