Get Material
Last updated
Last updated
Get Material returns the assigned Material of a Mesh Object.
Scope: Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
| ObjectID | The Mesh Object, whose allocated Material you wish to return, if one is not provided in the |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The Mesh Object whose allocated Material you wish to return. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| CustomID | The assigned Material of the Mesh Object. |