On Mouse Enter

Overview

On Mouse Enter is an Event Listener Node used for executing a Logic Branch when the cursor enters an Object.

Scope: Scene, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

The Object in which entering with the cursor triggers the Logic Branch, if none is given in the Input Socket.

Inputs

InputTypeDescription

Object ID

ObjectID

The Object in which entering with the cursor triggers the Logic Branch.

Subscribe (►)

Pulse

An Input Pulse that needs to be triggered to start listening to the Event.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Position

Vector2

Vector containing the XY-coordinates of the point of entry with respect to the bottom left of the Screen.

Object ID

ObjectID

The Object received as Input.

See Also

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