Get Children
Overview
The Get Children Node returns an Array of all the children Object IDs of an Object. If an Object has no children, an empty Array is returned.
Scope: Scene, Function, Prefab.
Attributes
Attribute
Type
Description
Object
ObjectID
Sets the parent Object whose children Object IDs will be returned, if one is not provided in the Input Socket.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
Sets the parent Object whose children Object IDs will be returned.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Children Object IDs
Array
Returns an Array of the children Object IDs.
See Also
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