On Text Change
Last updated
Last updated
The On Text Change Node is an Event Listener Node used for executing a Logic Branch when something is entered into a Text Input Object and returns the inputted text.
Scope: Scene, Prefab.
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The Object in which a text change triggers the Logic Branch. |
| Pulse | An Input Pulse that needs to be triggered to start listening to the Event. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | The inputted text. |
| ObjectID | The Object received as Input. |