On On-Screen Keyboard Input Changed
Last updated
Last updated
The On On-Screen Keyboard Enter Pressed Node is an Event Listener Node used for executing a Logic Branch when the input of an On-Screen Keyboard is changed.
Scope: Scene, Prefab.
Attribute | Type | Description |
---|---|---|
| ObjectID | The On-Screen Keyboard in which an input change triggers the Logic Branch, if none is given in the |
Input | Type | Description |
---|---|---|
| ObjectID | The On-Screen Keyboard in which an input change triggers the Logic Branch |
| Pulse | An Input Pulse that needs to be triggered to start listening to the Event. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | The input of the On-Screen Keyboard. |
| ObjectID | The On-Screen Keyboard received as Input. |
| ObjectID | The ID of the current Event. This can be connected to the Unsubscribe Node to unsubscribe from the Event. |