Text
Last updated
Last updated
The Text Object allows the user to add text to their Project. It can be completely customized in the Attributes.
The Object's Attributes can be used to fully customize the Object. Explained below, they are:
The Transformation
Attributes deal with placement, rotation, and size in XY space. More information can be found here.
The Text Attributes offer the user options to customize the Text:
Text
is the text itself which will be displayed.
Font family
offers three different font types: monospace
, sans-serif
, and serif
. More fonts can be added by the user in Project Settings.
Alignment
sets the alignment of the text. This is either left, right, or center.
Transform
can easily change certain text aesthetics without requiring the user to change the Text
Attribute itself. Capitalize
makes the first letter capital, uppercase
makes all letters capital, and lowercase
makes all letters lowercase.
Font size (px)
determines the size of the font in pixels.
Line height (%)
determines the placement of the text within the text box.
Font color
decides the color of the text.
The Code
Attributes allow for more customizability. This can override any stylesheet provided in the Project Settings or a Scene2D.
To address these in the Logic, please refer to the Object 2D Nodes.
Class names
contain the CSS class names of the Object.
Stylesheet
contains the CSS stylesheet of the Object.
This Attribute manages the tags for the Text. See more on tags here.