Incari Studio
2023.1
2023.1
  • Incari HMI Development Platform
  • Getting Started
    • Overview
    • Requirements
    • What's New
    • Installation
    • First Steps
      • Incari Hub
      • Creating a Project
      • Incari Studio
  • Objects and Types
    • Overview
    • Project Objects
      • Scene
      • Scene2D
      • Screen
      • HMD
    • Scene Objects
      • Audio
      • Camera
      • Group
      • Image Sequence Sprite
      • Label
      • Light
      • List
      • Lottie Sprite
      • Mesh
      • On-Screen Keyboard
      • Overlay
      • Primitives
      • Sprite
      • Text
      • Vector
      • Video
      • Web Sprite
    • Scene2D Objects
      • Camera
      • Frame
      • GUI
        • Button
        • Dropdown
        • List
        • Slider
        • Text
        • Text Area
        • Text Input
        • Toggle
      • Image
      • Vector
    • Prefabs
      • Creating and Using Prefabs
        • Prefabs in Scenes
        • Prefabs in Scene2Ds
      • Logic in Prefabs
      • Nested Prefabs
    • Attributes
      • Attribute Types
        • Asset/Object Attribute
        • Boolean Attribute
        • Color Attribute
        • Numerical Attribute
      • Common Attributes
        • Object
        • Sprite
        • Transformation
          • Global Transformations
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        • Tag
    • Data Types
      • Bool
      • Byte
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      • String
      • Vector2
      • Vector3
      • Vector4
    • Terminology
  • Modules
    • Overview
    • Animation Editor
    • Asset Database
    • Asset Manager
    • Attribute Editor
    • Code Editor
    • Console
    • Exporter
    • Image Sequence Editor
    • Logic Editor
    • Global Preferences
    • Material Editor
      • Car Paint Model
      • Custom Shading Model
      • Phong Model
      • Glass Model
      • Extended PBR Model
      • PBR Model
      • Shadeless Model
    • Model Editor
    • Plugins
      • Communication
        • MAVLink
        • Serial
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        • TCP
        • UDP
    • Profiler View
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      • HTTP
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      • TCP
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    • Scene Outliner
  • Toolbox
    • Overview
    • Actions
      • Delay Action
      • FadeFromTo Action
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      • MoveBy Action
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      • ScaleBy Action
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    • Array
      • Array Value
      • Clear Array
      • Concat Arrays
      • Get Array Element
      • Insert Array Element
      • Length of Array
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      • Set Array Element
    • Binary
      • Binary (Hex) Value
      • Concat Binaries
    • Communication
      • CAN
        • CAN Send Packet
        • CAN Start
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        • Events
          • On CAN Packet Received
          • On CAN Start
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      • HTTP
        • Events
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        • HTTP Client
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      • MAVLink
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        • MAVLink Decode
        • MAVLink Start
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      • MQTT
        • Events
          • On MQTT Start
          • On MQTT Stop
          • On MQTT Topic
        • MQTT Publish
        • MQTT Start
        • MQTT Stop
        • MQTT Subscribe
      • Serial
        • Events
          • On Serial Error
          • On Serial Packet Receive
          • On Serial Start
          • On Serial Stop
        • Serial Send Packet
        • Serial Start
        • Serial Stop
      • Socket.IO
        • Events
          • On Socket.IO Error
          • On Socket.IO Receive
          • On Socket.IO Start
          • On Socket.IO Stop
        • Socket.IO Send
        • Socket.IO Start
        • Socket.IO Stop
        • Socket.IO Subscribe
        • Socket.IO Unsubscribe
      • TCP
        • Events
          • On TCP Error
          • On TCP Packet Receive
          • On TCP Start
          • On TCP Stop
        • TCP Send
        • TCP Start
        • TCP Stop
      • UDP
        • Events
          • On UDP Error
          • On UDP Packet Receive
          • On UDP Start
          • On UDP Stop
        • UDP Send
        • UDP Start
        • UDP Stop
    • DateTime
      • Date Time Formatter
      • Now (UTC)
      • System Time
      • Timezone Value
    • Development
      • Assert
      • Benchmark Get
      • Benchmark Start
      • Benchmark Stop
      • Clear Console
      • Console
      • Profiler Start
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    • Dictionary
      • Clear Dictionary
      • Dictionary Value
      • Erase Dictionary Element
      • Get Dictionary Element
      • Get Dictionary Keys
      • Get Dictionary Values
      • Merge Dictionaries
      • Set Dictionary Element
      • Size of Dictionary
    • Events
      • Custom
        • Event Listener
        • Event Trigger
      • Gestures
        • On Swipe
        • On Tap
      • ImageSequence
        • On ImageSequence Frame Changed
        • On ImageSequence Pause
        • On ImageSequence Play
        • On ImageSequence Stop
      • Input
        • On Text Change
      • Keyboard
        • On Key Press
        • On Key Release
      • Leap Motion
        • On Leap Motion Frame Update
        • On Leap Motion Grab End
        • On Leap Motion Grab Start
        • On Leap Motion Grab Update
        • On Leap Motion Pinch End
        • On Leap Motion Pinch Start
        • On Leap Motion Pinch Update
        • On Leap Motion Swipe Left
        • On Leap Motion Swipe Right
        • XR Position
      • List
        • On List Current Index Change
        • On List Entry Select
        • On List Load
      • List 2D
        • On List Active Index Change
      • Lottie
        • On Lottie Finish
        • On Lottie Pause
        • On Lottie Play
        • On Lottie Stop
      • Media
        • On Media Finish
        • On Media Play
      • Mouse
        • Get Mouse Position
        • Get Mouse Position Delta
        • On Hover Enter
        • On Hover Leave
        • On Mouse Button Down
        • On Mouse Button Up
        • On Mouse Click
        • On Mouse Double Click
        • On Mouse Enter
        • On Mouse Leave
        • On Mouse Move
        • On Mouse Scroll
      • Object
        • On Alpha Change
        • On CheckBox Value Change
        • On Dropdown Active Value Change
        • On Opacity Change
        • On Position Change
        • On Rotation Change
        • On Scale Change
        • On Slider Value Change
        • On Visibility Change
      • On-Screen Keyboard
        • On On-Screen Keyboard Arrow Down Pressed
        • On On-Screen Keyboard Arrow Up Pressed
        • On On-Screen Keyboard Enter Pressed
        • On On-Screen Keyboard Input Changed
        • On On-Screen Keyboard Key Pressed
      • Unsubscribe
      • Screen
        • On Screen Scene Change
      • Variables
        • On Variable Change
        • On Variable Set
      • Web
        • On JavaScript Callback
      • WebSprite
        • On WebSprite Load
        • On WebSprite Remote URL Change
    • Flow Control
      • Branch
      • For Each Loop
      • For Loop
      • Index Switch
      • Is Equal
      • Is Greater Equal
      • Is Less Equal
      • Select Data
      • Sequential
      • Switch
      • Toggle
    • Functions
      • Function
        • Function Input
        • Function Output
    • IO
      • Create File
      • Get Current Directory
      • Get File Extension
      • List Directory Content
      • Load File
      • Remove
      • Save File
      • Set Current Directory
    • Incari
      • Animation
        • Pause Animation
        • Play Animation
        • Stop Animation
      • Asset
        • Add to Asset Database
        • Remove from Asset Database
      • Camera
        • Get Active Camera
        • Get All Cameras
        • Set Active Camera
      • ImageSequence
        • Get Current ImageSequence Frame
        • Get ImageSequence Duration
        • Get ImageSequence FPS
        • Get ImageSequence Total Frames
        • Go To Next ImageSequence Frame
        • Go To Previous ImageSequence Frame
        • Pause ImageSequence
        • Play ImageSequence
        • Resume ImageSequence
        • Show ImageSequence Frame
        • Stop ImageSequence
      • List
        • Generate List
        • Get Selected Item
        • Next List Entry
        • Previous List Entry
        • Select List Entry
        • Set Active
        • Set Current Index
      • List 2D
        • Add List Element
        • Get Active Index
        • Get List Data
        • Get List Element
        • Insert List Element
        • Remove List Element
        • Set Active Index
        • Set List Data
        • Set List Element
      • Lottie
        • Pause Lottie
        • Play Lottie
        • Stop Lottie
      • Material
        • Set Custom Uniform
      • Media
        • Get Volume
        • Is Media Playing
        • Pause Media
        • Play Media
        • Seek Media
        • Set Volume
        • Stop Media
      • Object
        • Add Tag
        • Destroy Object
        • Get Active Dropdown Value
        • Get Alpha
        • Get CSS Property
        • Get CheckBox Value
        • Get Children
        • Get Dropdown Options
        • Get Material
        • Get Name
        • Get Objects By Tag
        • Get Opacity
        • Get Parent
        • Get Position
        • Get Root
        • Get Rotation
        • Get Scale
        • Get Size
        • Get Slider Value
        • Get Sort Index
        • Get Tag
        • Get Text
        • Get Text Color
        • Get Tint
        • Get Visibility
        • Has Children
        • Instantiate Object
        • On List Item Clicked
        • Remove Tag
        • Set Active Dropdown Index
        • Set Active Dropdown Value
        • Set Alpha
        • Set CSS Property
        • Set CheckBox Value
        • Set Dropdown Options
        • Set Mask
        • Set Material
        • Set Opacity
        • Set Position
        • Set Rotation
        • Set Scale
        • Set Size
        • Set Slider Value
        • Set Sort Index
        • Set Stylesheet
        • Set Text
        • Set Text Color
        • Set Texture
        • Set Tint
        • Set Visibility
        • Use Mask
      • Object 2D
        • Add CSS Class Name
        • Get CSS Class Names
        • Remove CSS Class Name
        • Set CSS Class Names
      • On-Screen Keyboard
        • Get Screen Keyboard Layout
        • On-Screen Keyboard Clear Input
        • On-Screen Keyboard Get Input
        • On-Screen Keyboard Move Selection
        • On-Screen Keyboard Press Button
        • Set Screen Keyboard Layout
      • Scene 2D
        • Get Stylesheet
        • Merge To Stylesheet
        • Set Stylesheet
      • This Scene
      • Ultrahaptics
        • Ultrahaptics Play
        • Ultrahaptics Stop
      • Scenes
        • Scene
      • Screen
        • Get Scene
        • Set Scene
      • Screens
        • Screen
      • Vector
        • Arc
          • Get ArcEnd
          • Get ArcStart
          • Set ArcEnd
          • Set ArcStart
        • Get BackgroundColor
        • Get FillColor
        • Get StrokeWidth
        • Label
          • Get LabelText
        • Line
          • Get LineWidth
          • Set LineWidth
        • Pie
          • Get PieEnd
          • Get PieStart
          • Set PieEnd
          • Set PieStart
        • Rectangle
          • Get RectangleCorners
          • Set RectangleCorners
        • Set BackgroundColor
        • Set FillColor
        • Set StrokeWidth
      • WebSprite
        • Get Remote URL
        • Set Remote URL
        • Web Sprite Reload
    • Math
      • Absolute
      • Add
      • Average
      • Boolean
        • AND
        • Bool Value
        • Negate
        • OR
      • Ceil
      • Clamp
      • Decrement
      • Divide
      • Floor
      • Increment
      • Interpolate
      • Logarithm
      • Math Constant
      • Maximum
      • Minimum
      • Modulo
      • Multiply
      • Numerical Value
      • Power
      • Random
      • Range Mapper
      • Root
      • Rotation Matrix
      • Round
      • Subtract
      • Trigonometry
        • Arc Cosine
        • Arc Sine
        • Arc Tangent
        • Arc Tangent 2
        • Cosine
        • Radian-Degree Converter
        • Sine
        • Tangent
      • Vector Value
    • Plugins
      • (JSON) Scale Vector
    • Prefab
      • This Prefab
    • String
      • Capitalize
      • CharCodeAt
      • Compare
      • Concat Strings
      • Contains
      • CryptoHash
      • EndsWith
      • Format
      • FormatArray
      • IndexOf
      • IsLower
      • IsUpper
      • JSON Parse
      • JSON Stringify
      • Join
      • LastIndexOf
      • Length
      • Lower
      • MatchRegex
      • PaddingLeft
      • PaddingRight
      • RandomString
      • RemoveCharacters
      • Replace
      • ReplaceRegex
      • Reverse
      • Split
      • StartsWith
      • String Value
      • Substring
      • Trim
      • TrimLeft
      • TrimRight
      • Upper
    • Transition
      • CrossFade
      • Fade
      • MoveInFromBottom
      • MoveInFromLeft
      • MoveInFromRight
      • MoveInFromTop
      • SlideInFromBottom
      • SlideInFromLeft
      • SlideInFromRight
      • SlideInFromTop
    • Utilities
      • Color Value
      • Conversion
      • Create CustomID
      • Create Object
      • Get Command Line Option
      • Group
      • Interval
        • Reset Interval
        • Start Interval
      • Is Data Type
      • Is Object Type
      • System Call
      • Timeout
        • Cancel Timeout
        • Start Timeout
    • Variables
      • Variable Getter
      • Variable Setter
    • Web
      • Call JavaScript Function
  • Demo Projects
    • Overview
    • 4 Methods of Animation
    • Using APIs to Pull Dynamic Data
    • An Analog Clock
    • Image Sequence Button Animation
    • Prefabs
    • Project Initialization
    • On-Screen Keyboard
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On this page
  • Custom Shading
  • Asset Database
  • Logic Plugins and Example
  • 2D Workflow Update
  • Scene2D Objects
  • 2D Prefabs
  • Stylesheets
  • Exporter Update
  • Communication Update
  • New Nodes and Node Updates

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  1. Getting Started

What's New

PreviousRequirementsNextInstallation

Last updated 1 year ago

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Many new features have been added to the release of Incari Studio 2023.1. Here is a list of the features you need to know.

Custom Shading

The now includes a new shading model called the . It allows the user to create and customize their own shading model. This expands the possibilities for Materials in Incari.

The customization is done via Vertex Shader or Fragment Shader.

The new Custom Shading Model allows the user to set values in Fragment and Vertex Shader files via the Attributes or the .

Furthermore, two Nodes for managing Assets in the Asset Database have been introduced:

Logic Plugins and Example

2D Workflow Update

Scene2D Objects

New specific Scene2D Objects have been added along with their respective Nodes:

2D Prefabs

Prefabs in Scenes have already been an important facet of Incari. Now these extend into Scene2Ds where all Objects and combinations of Objects can be converted into Prefabs.

Stylesheets

It is now possible to customize Scene2D Objects using Stylesheets. This can be set:

Moreover, new Nodes that allow the user to modify these Attributes via Logic have been introduced:

Exporter Update

In addition, the Exporter offers the user the option to export only the used Assets, thus providing a way to export a Project using only the necessary resources.

Communication Update

Incari has extended the options for the different communication protocols it supports:

New Nodes and Node Updates

Besides the Nodes related to new features that are specified above, several new Nodes have been introduced with this release. The list is given below:

New Nodes:

  • List:

  • Object:

  • Media

A new has been introduced with this release: the , which is a database of all the Assets that are either used in the Project or available to be used at runtime. It allows the user to keep track of all these Assets and have easy access to information about them, such as how many times they are used in the Project or their location.

Incari now lets the user create their own Nodes via a Logic Plugin. Currently, there is one example Plugin with one Node, the , that is available for the user to test out and learn the process with. The example can be found .

The previously introduced split of 2D and 3D components in Incari has been widely expanded in this current release. New have been added, have been extended to be used in 2D space, and Scene2D Objects now allow for higher customizability using .

For the entire Project in .

For the whole via its CSS File Attribute.

For a specific via its Class names and CSS Attributes.

The now allows the user to export a Project onto a different platform than it was created. For example, it can now handle the case of exporting a Project from Windows to Linux.

Serial now has the option to set delimiters for incoming messages. This can be configured in .

HTTPS support has been added to the already implemented , for both client and server.

For , it is now possible for multiple connections to be configured. This is set in .

is now a .

Asset Database
Module
Asset Database
Add to Asset Database
Remove from Asset Database
JSON (Scale) Vector
here
Button
Dropdown
Get Active Dropdown Value
Get Dropdown Options
Set Active Dropdown Index
Set Active Dropdown Value
Set Dropdown Options
On Dropdown Active Value Change
List
Add List Element
Get Active Indes
Get List Data
Get List Element
Insert List Element
Remove List Element
Set Active Index
Set List Data
Set List Element
On List Active Index Change
Slider
Get Slider Value
Set Slider Value
On Slider Value Change
Text
Get Text
Set Text
On Text Change
Text Area
Get Text
Set Text
On Text Change
Text Input
Get Text
Set Text
On Text Change
Toggle
Get CheckBox Value
Set CheckBox Value
On CheckBox Value Change
Project Settings
Scene2D
Object
Scene 2D
Get Stylesheet
Merge To Stylesheet
Set Stylesheet
Object 2D
Add CSS Class Name
Get CSS Class Name
Remove CSS Class Name
Set CSS Class Name
Exporter
Project Settings
HTTP
CAN
Project Settings
MAVLink
Plugin
Get Selected Item
On List Item Clicked
Set Texture
Seek Media
Scene2D Objects
Prefabs
CSS
Material Editor
Custom Shading Model
Set Custom Uniform Node
Custom Shading Example.
The Asset Database.
Logic Plugins
The Exporter updated.