Pause Animation

Overview

The Pause Animation Node.

Pause Animation is an Animation Node used to pause an Animation already playing. It receives as input the Instance ID of the Animation to be paused.

Scope: Scene, Function, Prefab.

Inputs

Input
Type
Description

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Instance ID

InstanceID

The Instance ID of the Animation to be paused.

Outputs

Output
Type
Description

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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