Ultrahaptics Stop
Overview

Inputs
Input
Type
Description
Outputs
Output
Type
Description
See Also
External Links
Last updated

The Ultrahaptics Stop Node stops the currently playing haptic if there is one.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Last updated