Set Dropdown Options
Last updated
Last updated
The Set Dropdown Options Node sets a Dropdown Object's Options
using an Array. These Options
are the Strings that act as the Dropdown Object's choices, thus the Array should only consist of Strings.
Please note that when using the Set Dropdown Options Node on a Dropdown Object that already has Options
, the Node's Options
will override what was already there and will completely replace them.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The Dropdown Object whose Options
will be set.
Options
Array
The Options
of the inputted Dropdown Object to be set.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.