# RandomString

## Overview

![The RandomString Node.](/files/YX4Sb30VH4jazBlVUonV)

The **RandomString Node** returns a random **String**. The length and characters to be used are specified by the user.

[**Scope**](/incari-studio/2023.1/toolbox/overview.md#scopes): **Project**, **Scene**, **Function**, **Prefab**.

## Attributes

![The RandomString Node Attributes.](/files/BB2v8MEGhhmPJ9dwyxpo)

| Attribute    | Type       | Description                                                                                                   |
| ------------ | ---------- | ------------------------------------------------------------------------------------------------------------- |
| `Length`     | **Int**    | The length of the random **String** to be generated, if none is given in the **Input** **Socket**.            |
| `Characters` | **String** | A set of characters to be used to generate a random **String**, if none is given in the **Input** **Socket**. |

## Inputs

| Input             | Type       | Description                                                           |
| ----------------- | ---------- | --------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**  | A standard **Input Pulse**, to trigger the execution of the **Node**. |
| `Length`          | **Int**    | The length of the random **String** to be generated.                  |
| `Characters`      | **String** | A set of characters to be used to generate a random **String**.       |

## Outputs

| Output             | Type              | Description                                                                                                                            |
| ------------------ | ----------------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse**         | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
| `Random string`    | **Random string** | Returns the random **String**.                                                                                                         |


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