# Get Text

## Overview

![The Get Text Node.](https://2628349686-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fwnv17cpjDin2deSlOz0z%2Fuploads%2Fgit-blob-2b1e3d8ba4e95dac75444d30f8ae89a76f5beed0%2Fgettextnode.png?alt=media)

The **Get Text Node** returns the text of the inputted **Object**, such as [**Text**](https://docs.incari.com/incari-studio/2023.1/objects-and-types/scene2d-objects/gui/text), [**Text Area**](https://docs.incari.com/incari-studio/2023.1/objects-and-types/scene2d-objects/gui/textarea), and [**Text Input**](https://docs.incari.com/incari-studio/2023.1/objects-and-types/scene2d-objects/gui/textinput).

[**Scope**](https://docs.incari.com/incari-studio/2023.1/overview#scopes): **Scene**, **Function**, **Prefab**.

## Inputs

| Input             | Type         | Description                                                           |
| ----------------- | ------------ | --------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**    | A standard **Input Pulse**, to trigger the execution of the **Node**. |
| `Object ID`       | **ObjectID** | The **Object** whose text will be returned.                           |

## Outputs

| Output             | Type       | Description                                                                                                                            |
| ------------------ | ---------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse**  | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
| `Text`             | **String** | The text from the **Object** given as input.                                                                                           |
