Divide
Last updated
Last updated
Divide is a basic arithmetic operation Node, which divides one number (dividend) by a second number (divisor) and outputs the result of the operation (quotient). This will affect each component separately with Data Types that are comprised of multiple components (Vectors).
This is the equivalent of the division (÷
or /
) operation in computer science and mathematics.
Scope: Project, Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Data Type
Drop-down
The type of data that will be plugged into the Input
Sockets.
Default Dividend
Defined in the Data Type
Attribute.
The left side of the division operation (the number to be divided), if no value is provided in the Dividend
Socket.
Default Divisor
Defined in the Data Type
Attribute.
The right side of the division operation (the number to divide by), if no value is provided in the Divisor
Socket.
Pulse Input (►)
Pulse
A standard input Pulse, to trigger the execution of the Node.
Dividend
Defined in the Data Type
Attribute.
The left side of the division operation (the number to be divided).
Divisor
Defined in the Data Type
Attribute.
The right side of the division operation (the number to divide by).
Pulse Output (►)
Pulse
A standard output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Quotient
Defined in the Data Type
Attribute.
The result of the division operation.