Get Scale
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This Node is only useable in Scenes and not Scene2Ds.
Get Scale returns the scale of an Object in a Scene.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Scale
value you wish to return.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Scale
Vector3
A 3-dimensional Vector that contains the Scale
of the Object along its , , and axes.
Scaling (geometry) on Wikipedia.