Set Tint
Last updated
Last updated
Set Tint modifies the Tint
attribute of an Object.
The Set Tint Node only works with objects that have Sprite category as an Attribute such as List, Image, Sequence, Web Sprite, Sprite and Text.
Scope: Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
| ObjectID | The Object, whose color is to be adjusted, if one is not provided in the |
| Color | The default value of the |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The ID of the Object whose |
| Color | The |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Tints and Shades on Wikipedia.