On On-Screen Keyboard Key Pressed
Last updated
Last updated
The On On-Screen Keyboard Key Pressed Node is an Event Listener Node used for executing a Logic Branch when any key on the On-Screen Keyboard is pressed.
Scope: Scene, Prefab.
Attribute | Type | Description |
---|---|---|
| ObjectID | The On-Screen Keyboard in which the pressing of any key triggers the Logic Branch, if none is given in the |
Input | Type | Description |
---|---|---|
| ObjectID | The On-Screen Keyboard in which the pressing of any key triggers the Logic Branch. |
| Pulse | An Input Pulse that needs to be triggered to start listening to the Event. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | The symbol that was clicked on the On-Screen Keyboard. |
| ObjectID | The On-Screen Keyboard received as Input. |
| ObjectID |
The ID of the current Event. This can be connected to the to unsubscribe from the Event.