Text Input
Last updated
Last updated
The Text Input Object allows the user to add singleline text with a background to their Project. It can be completely customized in the Attributes.
The Object's Attributes can be used to fully customize the Object. Explained below, they are:
The Transformation
Attributes deal with placement, rotation, and size in XY space. More information can be found here.
The Text Attributes offer the user options to customize the Text:
Font family
offers three different font types: monospace
, sans-serif
, and serif
. More fonts can be added by the user in Project Settings.
Font size (px)
determines the size of the font in pixels.
Font color
decides the color of the text.
The Text Input
Attributes provide crucial data for a Text Input Object.
Text Area
is simply the desired text.
Max Length
is the maximum number of characters of the text. When this number is reduced, the characters that fall after that index are deleted. Increasing the number will not bring back these characters once removed.
The Background Color
is the color of the Text Input box which appears behind the text.
The Code
Attributes allow for more customizability. This can override any stylesheet provided in the Project Settings or a Scene2D.
To address these in the Logic, please refer to the Object 2D Nodes.
Class names
contain the CSS class names of the Object.
Stylesheet
contains the CSS stylesheet of the Object.
This Attribute manages the tags for the Text Input. See more on tags here.