> For the complete documentation index, see [llms.txt](https://docs.incari.com/incari-studio/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.incari.com/incari-studio/2023.1/objects-and-types/project-objects/scene.md).

# Scene

![](https://2628349686-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fwnv17cpjDin2deSlOz0z%2Fuploads%2Fgit-blob-e1b7197a3946f4c7d500c5c2b8a603d545633dda%2Frootimagereal.png?alt=media)

A **Scene** is a collection of **Objects** that represent different unique places within your *User Interface*, such as menus, maps, and media players. Each **Scene** has its own *3D* space. The **Size** of each *3D* space are determined by the **Attributes** of the **Screen** that it is assigned to.

The **Scene Object** has one **Attribute**:

* `Player Camera`: Determines the **Camera** that will show the **Scene** when the **Scene** starts. See [**Camera**](/incari-studio/2023.1/objects-and-types/scene-objects/camera.md) for more info on **Camera Objects**.
