# Scene

![](/files/A9OAhfFP8BPu6eH5onpe)

A **Scene** is a collection of **Objects** that represent different unique places within your *User Interface*, such as menus, maps, and media players. Each **Scene** has its own *3D* space. The **Size** of each *3D* space are determined by the **Attributes** of the **Screen** that it is assigned to.

The **Scene Object** has one **Attribute**:

* `Player Camera`: Determines the **Camera** that will show the **Scene** when the **Scene** starts. See [**Camera**](/incari-studio/2023.1/objects-and-types/scene-objects/camera.md) for more info on **Camera Objects**.


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