Set Position
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This Node has different versions for Scenes and Scene2Ds. Find in the tabs below the documentation for both versions.

Set Position sets the X, Y, and Z values of a given Scene Object's Position Attribute.
Scope: Scene, Function, Prefab.

Position
Vector3
The desired Position values of the Scene Object, if one is not provided in the Position Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Scene Object whose Position you wish to set.
Position
Vector3
A 3-dimensional Vector that contains the desired X, Y, and Z values of the target Scene Object's position.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Set Position Node sets the X and Y values of a Scene2D Object's Position.
Scope: Scene, Function, Prefab.

Position
Vector2
The desired Position values of the Scene2D Object, if one is not provided in the Position Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Scene2D Object whose Position you wish to set.
Position
Vector2
A 2-dimensional Vector that contains the desired X and Y values of the target Scene2D Object's position.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Position (geometry) on Wikipedia.
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