Seek Media
Last updated
Last updated
This Node can be used to seek a particular point of a Media Object. It has three different versions depending on the Seek Mode
chosen. Find in the tabs below the documentation for all versions.
Attribute | Type | Description |
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Input | Type | Description |
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Output | Type | Description |
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Attribute | Type | Description |
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Input | Type | Description |
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Output | Type | Description |
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Attribute | Type | Description |
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Input | Type | Description |
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Output | Type | Description |
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Seek Mode
Dropdown
Mode for seeking the Media Object. In this case, Frame
. Please note that the Frame
Seek Mode
only permits seeking Video Objects and it does not work for Audio Objects, for which one of the other Seek Modes
has to be used.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
ID of the Video Object to be sought.
Frame Number
Int
Frame number to navigate to.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Seek Mode
Dropdown
Mode for seeking the Media Object. In this case, Percentage
.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
ID of the Media Object to be sought.
Percentage
Float
Percentage of the Media Object to navigate to.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Seek Mode
Dropdown
Mode for seeking the Media Object. In this case, Seconds
.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
ID of the Media Object to be sought.
Seconds
Dropdown
Mode for seeking the Media Object
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.