On Hover Enter

Overview

On Hover Enter is an Event Listener Node used for executing a Logic Branch when the cursor starts hovering over an Object.

Scope: Scene, Prefab.

Inputs

InputTypeDescription

Object ID

ObjectID

The Object in which start hovering triggers the Logic Branch.

Subscribe (►)

Pulse

An Input Pulse that needs to be triggered to start listening to the Event.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Position

Vector2

Vector containing the XY-coordinates of the point of entry with respect to the bottom left of the Screen.

Object ID

ObjectID

The Object received as Input.

Event ID

ObjectID

See Also

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