On Text Change
Last updated
Last updated
: Scene, Prefab.
Input | Type | Description |
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Output | Type | Description |
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Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The Object in which a text change triggers the Logic Branch. |
| Pulse | An Input Pulse that needs to be triggered to start listening to the Event. |
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | The inputted text. |
| ObjectID | The Object received as Input. |