Socket.IO Subscribe
Last updated
Last updated
The Socket.IO Subscribe Node starts listening to the specific Socket.IO event given. This means that the server filters for the desired data with the particular Namespace
and Event name
.
Socket.IO Communication in Incari is available as a plugin and is enabled as default. However, in the case that it is disabled in the Plugins Editor, it will not appear in the Project Settings and Socket.IO Subscribe will not show up in the Toolbox. Please refer to the Plugins Editor to find out more information.
Scope: Project, Scene.
Attribute | Type | Description |
---|---|---|
| Drop-Down | The desired Socket.IO server, which refers back to the selections made under Socket.IO in the Project Settings. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| String | The identifying name of the Socket.IO event. |
| String | An identifying name that is parent to an event or events in the Socket.IO protocol. The default is simply |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |